Marvel’s Midnight Suns isn’t just XCOM with superheroes (and that’s a great thing)

Marvel’s Midnight Suns is built on a hell of a promise. Take the studio that rebooted XCOM to stunning results, merge it with a card-battle system inspired by titles such as Slay the Spire and Inscryption, then add in the Marvel superheroes that have defined the last 15 years of pop culture. And while these pillars each stand well enough on their own, Firaxis Games uses them to support a title that is wholly unique, full of personality, and steeped in clever systems.

The first thing to clear up is that this turn-based strategy game is not, in fact, XCOM. You don’t micromanage positioning, you don’t face constant roster turnover, and
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